Zombie Reflavour. Slower, Spectral, Death Burst
tags:
- creature
Infobox
Spectral Drowned Zombie
Medium Undead, Neutral Evil
AC 8
Initiative -2 (8)
HP 15 (2d8 + 6)
Speed 15 ft.
MOD SAVE MOD SAVE STR 13 +1 +1 INT 3 -4 -4 DEX 6 -2 -2 WIS 6 -2 +0 CON 16 +3 +3 CHA 5 -3 -3 Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can’t speak
CR 1/4 (XP 50; PB +2)
Habitat
Treasure
Traits
Incorporeal Movement. The Zombie can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Death Burst. The Zombie explodes when it dies. Dex/Con Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the Zombie. Failure: 7 (2d6) Necrotic/ damage. Success: Half damage (Round Down). Death burst covers 1d4 squares in Spectral Goo, that can be set alight, dealing 1d6 Fire Damage
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.
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