Zombie Reflavour. Slower, Spectral, Death Burst


tags:

  • creature

Infobox

Spectral Drowned Zombie

Medium Undead, Neutral Evil

AC 8
Initiative -2 (8)
HP 15 (2d8 + 6)
Speed 15 ft.

MODSAVEMODSAVE
STR13+1+1INT3-4-4
DEX6-2-2WIS6-2+0
CON16+3+3CHA5-3-3

Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can’t speak
CR 1/4 (XP 50; PB +2)

Habitat
Treasure

Traits

Incorporeal Movement. The Zombie can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Death Burst. The Zombie explodes when it dies. Dex/Con Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the Zombie. Failure: 7 (2d6) Necrotic/ damage. Success: Half damage (Round Down). Death burst covers 1d4 squares in Spectral Goo, that can be set alight, dealing 1d6 Fire Damage

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.