Nork
Status: Alive
Class: Kobold Shaman
Campaign: All Hail Gek!
Location: Gorrmoth’s Tower
Location (Last Known):
Faction:
Goal: Survive
Personality: Good Survival Instinct
“Adventurers made it to Tower?! Eeuhh.. Can I interest Mighty Heroes in Nork’s Free sample?: Potion of Healing”
Nork doesn’t care much for Gek. Thought Mihiliu was better, but doesn’t actually care enough. She’s just interested in her own survival.
Nork will grovel lavish praise on the mighty Party that made it all the way to Gek’s lair and offer Pary Members a Potion of Healing (2d4+2 Healing).
Post Dungeon
Tossed into jail by the Lances of Leilon. Awaiting Judgment.
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Infobox
Nork
Small Dragon, Neutral
AC 14
Initiative +2 (12)
HP 7 (3d6 - 3)
Speed 30 ft.
MOD SAVE MOD SAVE STR 7 -2 -2 INT 8 -1 -1 DEX 15 +2 +2 WIS 7 -2 -2 CON 9 -1 -1 CHA 8 -1 -1 Gear Daggers (3)
Senses Darkvision 60 ft.; Passive Perception 8
Languages Common, Draconic
CR 1/8 (XP 25; PB +2)
Habitat
Treasure
Traits
Pack Tactics. The kobold has Advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Sunlight Sensitivity. While in sunlight, the kobold has Disadvantage on ability checks and attack rolls.
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
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