Infobox

Tough

Medium or Small Humanoid, Neutral

AC 12
Initiative +1 (11)
HP 32 (5d8 + 10)
Speed 30 ft.

MODSAVEMODSAVE
STR15+2+2INT10+0+0
DEX12+1+1WIS10+0+0
CON14+2+2CHA11+0+0

Gear Heavy Crossbow, Leather Armor, Mace
Senses Passive Perception 10
Languages Common
CR 1/2 (XP 100; PB +2)

Habitat
Treasure

Traits

Pack Tactics. The tough has Advantage on an attack roll against a creature if at least one of the tough’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.

Heavy Crossbow. Ranged Attack Roll: +3, range 100/400 ft. Hit: 6 (1d10 + 1) Piercing damage.