Infobox

Spy

Medium or Small Humanoid, Neutral

AC 12
Initiative +4 (14)
HP 27 (6d8)
Speed 30 ft., Climb 30 ft.

MODSAVEMODSAVE
STR10+0+0INT12+1+1
DEX15+2+2WIS14+2+2
CON10+0+0CHA16+3+3

Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight of Hand +4, Stealth +6
Gear Hand Crossbow, Shortsword, Thieves’ Tools
Senses Passive Perception 16
Languages Common plus one other language
CR 1 (XP 200; PB +2)

Habitat
Treasure

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.