Infobox
Shadow
Medium Undead, Chaotic Evil
AC 12
Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 40 ft.
MOD SAVE MOD SAVE STR 6 -2 -2 INT 6 -2 -2 DEX 14 +2 +2 WIS 10 +0 +0 CON 13 +1 +1 CHA 8 -1 -1 Skills Stealth +6
Vulnerabilities Radiant
Resistances Acid, Cold, Fire, Lightning, Thunder
Immunities Necrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1/2 (XP 100; PB +2)
Habitat
Treasure
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
HB: Aubrey’s Peculiarities Shoppe Version:
Incorporeal Movement. The Shadow can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
HB: Aubrey’s Peculiarities Shoppe Hallway
Frighten. Wisdom Saving Throw: DC 12, Range 15 ft. Failure: Target is Frightened until the end of their next turn and takes 1d4 Necrotic Damage.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.
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