Infobox
Satyr
Medium Fey, Chaotic Neutral
AC 13
Initiative +3 (13)
HP 31 (7d8)
Speed 40 ft.
MOD SAVE MOD SAVE STR 12 +1 +1 INT 12 +1 +1 DEX 16 +3 +3 WIS 10 +0 +0 CON 11 +0 +0 CHA 14 +2 +2 Skills Perception +2, Performance +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elvish, Sylvan
CR 1/2 (XP 100; PB +2)
Habitat
Treasure
Traits
Magic Resistance. The satyr has Advantage on saving throws against spells and other magical effects.
Actions
Hooves. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, the satyr pushes the target up to 10 feet straight away from itself.
Mockery. Wisdom Saving Throw: DC 12, one creature the satyr can see within 90 feet. Failure: 5 (1d6 + 2) Psychic damage.
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