Infobox
Pseudodragon
Tiny Dragon, Neutral Good
AC 14
Initiative +2 (12)
HP 10 (3d4 + 3)
Speed 15 ft., Fly 60 ft.
MOD SAVE MOD SAVE STR 6 -2 -2 INT 10 +0 +0 DEX 15 +2 +2 WIS 12 +1 +1 CON 13 +1 +1 CHA 10 +0 +0 Skills Perception +5, Stealth +4
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 15
Languages Understands Common and Draconic but can’t speak
CR 1/4 (XP 50; PB +2)
Habitat
Treasure
Traits
Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The pseudodragon makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
Sting. Constitution Saving Throw: DC 12, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. Failure by 5 or More: While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
-homebrew-alley/attachments/infobox-blank-space.png)