Infobox

Octopus

Small Beast, Unaligned

AC 12
Initiative +2 (12)
HP 3 (1d6)
Speed 5 ft., Swim 30 ft.

MODSAVEMODSAVE
STR4-3-3INT3-4-4
DEX15+2+2WIS10+0+0
CON11+0+0CHA4-3-3

Skills Perception +2, Stealth +6
Senses Darkvision 30 ft.; Passive Perception 12
Languages None
CR 0 (XP 10; PB +2)

Habitat
Treasure

Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

Checks