Infobox

Minotaur Skeleton

Large Undead, Lawful Evil

AC 12
Initiative +0 (10)
HP 45 (6d10 + 12)
Speed 40 ft.

MODSAVEMODSAVE
STR18+4+4INT6-2-2
DEX11+0+0WIS8-1-1
CON15+2+2CHA5-3-3

Vulnerabilities Bludgeoning
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 9
Languages Understands Abyssal but can’t speak
CR 2 (XP 450; PB +2)

Habitat
Treasure

Actions

Gore. Melee Attack Roll: +6, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target takes an extra 9 (2d8) Piercing damage and has the Prone condition.

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Bludgeoning damage.