Infobox
Mimic
Medium Monstrosity, Neutral
AC 12
Initiative +3 (13)
HP 58 (9d8 + 18)
Speed 20 ft.
MOD SAVE MOD SAVE STR 17 +3 +3 INT 5 -3 -3 DEX 12 +1 +1 WIS 13 +1 +1 CON 15 +2 +2 CHA 8 -1 -1 Skills Stealth +5
Immunities Acid; Prone
Senses Darkvision 60 ft.; Passive Perception 11
Languages None
CR 2 (XP 450; PB +2)
Habitat
Treasure
Traits
Adhesive (Object Form Only). The mimic adheres to anything that touches it. A Huge or smaller creature adhered to the mimic has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Actions
Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the mimic), reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage — or 12 (2d8 + 3) Piercing damage if the target is Grappled by the mimic — plus 4 (1d8) Acid damage.
Pseudopod. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 4 (1d8) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13). Ability checks made to escape this grapple have Disadvantage.
Bonus Actions
Shape-Shift. The mimic shape-shifts to resemble a Medium or Small object while retaining its game statistics, or it returns to its true blob form. Any equipment it is wearing or carrying isn’t transformed.
-homebrew-alley/attachments/infobox-blank-space.png)