Infobox
Leilon Lancer Infantry
Medium or Small Humanoid, Neutral
AC 17
Initiative +1 (11)
HP 32 (5d8 + 10)
Speed 30 ft.
MOD SAVE MOD SAVE STR 15 +2 +2 INT 10 +0 +0 DEX 12 +1 +1 WIS 10 +0 +0 CON 14 +2 +2 CHA 11 +0 +0 Gear Breastplate, Mace, Spear, Shield
Senses Passive Perception 10
Languages Common
CR 1 (XP 100; PB +2)
Habitat
Treasure
Features
Organized, Foot A group of 3+dismounted Leilon Lancer units functioning as a cohesive unit (I.E. all disciplined and ready and willing to fight) share their initiative and move side-by-side, though at a slower speed of 20 ft. This gates their other features.
Protection. When a creature you can see attacks a target other than you that is within 5 feet of you, you can take a Reaction to interpose your Shield if you’re holding one. You impose Disadvantage on the triggering attack roll and all other attack rolls against the target until the start of your next turn if you remain within 5 feet of the target.
Actions
Mace. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Spear. Melee or Ranged Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
-homebrew-alley/attachments/infobox-blank-space.png)