Infobox
Hobgoblin Captain
Medium Fey (Goblinoid), Lawful Evil
AC 17
Initiative +4 (14)
HP 58 (9d8 + 18)
Speed 30 ft.
MOD SAVE MOD SAVE STR 15 +2 +2 INT 12 +1 +1 DEX 14 +2 +2 WIS 10 +0 +0 CON 14 +2 +2 CHA 13 +1 +1 Gear Greatsword, Half Plate Armor, Longbow
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common, Goblin
CR 3 (XP 700; PB +2)
Habitat
Treasure
Traits
Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn’t have the Incapacitated condition.
Actions
Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.
Greatsword. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.
Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.
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