Infobox
Giant Seahorse
Large Beast, Unaligned
AC 14
Initiative +1 (11)
HP 16 (3d10)
Speed 5 ft., Swim 40 ft.
MOD SAVE MOD SAVE STR 15 +2 +2 INT 2 -4 -4 DEX 12 +1 +1 WIS 12 +1 +1 CON 11 +0 +0 CHA 5 -3 -3 Senses Passive Perception 11
Languages None
CR 1/2 (XP 100; PB +2)
Habitat
Treasure
Traits
Water Breathing. The seahorse can breathe only underwater.
Actions
Ram. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Bludgeoning damage, or 11 (2d8 + 2) Bludgeoning damage if the seahorse moved 20+ feet straight toward the target immediately before the hit.
Bonus Actions
Bubble Dash. While underwater, the seahorse moves up to half its Swim Speed without provoking Opportunity Attacks.
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