Infobox
Ghoul
Medium Undead, Chaotic Evil
AC 12
Initiative +2 (12)
HP 22 (5d8)
Speed 30 ft.
MOD SAVE MOD SAVE STR 13 +1 +1 INT 7 -2 -2 DEX 15 +2 +2 WIS 10 +0 +0 CON 10 +0 +0 CHA 6 -2 -2 Immunities Poison; Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common
CR 1 (XP 200; PB +2)
Habitat
Treasure
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn’t an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
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