Infobox
Frost Giant
Huge Giant, Neutral Evil
AC 15
Initiative +2 (12)
HP 149 (13d12 + 65)
Speed 40 ft.
MOD SAVE MOD SAVE STR 23 +6 +6 INT 9 -1 -1 DEX 9 -1 -1 WIS 10 +0 +3 CON 21 +5 +8 CHA 12 +1 +4 Skills Athletics +9, Perception +3
Immunities Cold
Senses Passive Perception 13
Languages Giant
CR 8 (XP 3,900; PB +3)
Habitat
Treasure
Actions
Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.
Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.
Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target’s Speed decreases by 10 feet until the end of its next turn.
Bonus Actions
War Cry (Recharge 5-6). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant’s next turn.
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