Infobox

Elephant

Huge Beast, Unaligned

AC 12
Initiative -1 (9)
HP 76 (8d12 + 24)
Speed 40 ft.

MODSAVEMODSAVE
STR22+6+6INT3-4-4
DEX9-1-1WIS11+0+0
CON17+3+3CHA6-2-2

Senses Passive Perception 10
Languages None
CR 4 (XP 1,100; PB +2)

Habitat
Treasure

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. Dexterity Saving Throw: DC 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.