Infobox
Druid
Medium or Small Humanoid (Druid), Neutral
AC 13
Initiative +1 (11)
HP 44 (8d8 + 8)
Speed 30 ft.
MOD SAVE MOD SAVE STR 10 +0 +0 INT 12 +1 +1 DEX 12 +1 +1 WIS 16 +3 +3 CON 13 +1 +1 CHA 11 +0 +0 Skills Medicine +5, Nature +3, Perception +5
Gear Studded Leather Armor
Senses Passive Perception 15
Languages Common, Druidic, Sylvan
CR 2 (XP 450; PB +2)
Habitat
Treasure
Actions
Multiattack. The druid makes two attacks, using Vine Staff or Verdant Wisp in any combination.
Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.
Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.
Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):
- At Will: Druidcraft, Speak with Animals
- 2/Day Each: Entangle, Thunderwave
- 1/Day Each: Animal Messenger, Longstrider, Moonbeam
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