Infobox
Azer Sentinel
Medium Elemental, Lawful Neutral
AC 17
Initiative +1 (11)
HP 39 (6d8 + 12)
Speed 30 ft.
MOD SAVE MOD SAVE STR 17 +3 +3 INT 12 +1 +1 DEX 12 +1 +1 WIS 13 +1 +1 CON 15 +2 +4 CHA 10 +0 +0 Immunities Fire, Poison; Poisoned
Senses Passive Perception 11
Languages Primordial (Ignan)
CR 2 (XP 450; PB +2)
Habitat
Treasure
Traits
Fire Aura. At the end of each of the azer’s turns, each creature of the azer’s choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.
Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.
Actions
Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.
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