Core Class Traits
Primary AbilityX
Hit Point DieD# per Class level
Saving Throw ProficienciesX and Y
Skill ProficienciesChoose #: Skill, Skill
Weapon ProficienciesX
Armor TrainingX
Starting EquipmentChoose A or B: (A) Item, Item, Item, and # GP; or (B) # GP
Description

Becoming a Class

As a Level 1 Character

  • Gain all the traits Core Class Traits table
  • Gain the Class’s level 1 features, which are listed in the Class Features table

As a Multiclass Character

  • Gain the following traits from the Core Class Traits table: Hit Point Die,
  • Gain the Class’s level 1 features, which are listed in the Class Features table.

Class Class Features

As a Class, you gain the following class features when you reach the specified Class levels. These features are listed in the Class Features table.

Class Features
LevelProficiency
Bonus
Class FeaturesResource 1Resource 2Resource 3123456789
1+22--------
2+23--------
3+242-------
4+243-------
5+3432------
6+3433------
7+34331-----
8+34332-----
9+443331----
10+443332----
11+4433321---
12+4433321---
13+54333211--
14+54333211--
15+543332111-
16+543332111-
17+6433321111
18+6433331111
19+6433332111
20+6433332211

Level X: Name

Description

1 item under this folder.